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ESE Entertainment Inc
Symbol ESE
Shares Issued 111,734,523
Close 2024-10-29 C$ 0.085
Market Cap C$ 9,497,434
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ORIGINAL: ESE Entertainment Completes 100% Acquisition of Gaming Production Company, Bombee Americas

2024-10-30 15:02 ET - News Release

VANCOUVER, British Columbia, Oct. 30, 2024 (GLOBE NEWSWIRE) -- ESE Entertainment Inc. (TSXV: ESE)(OTCQX: ENTEF) ("ESE" or the "Company"), a gaming company that provides a range of services to leading video game developers and publishers, is pleased to announce that it has acquired (the “Acquisition”) Bombee Global Entertainment Ltd. (“Bombee Americas”), the North American arm of Bombee Event Production AB, (“Bombee”), a global production company specialized in live production, special effects, broadcast and event management for the gaming sector.

Forming a partnership in April 2024 with Bombee, this acquisition marks a pivotal moment for ESE Entertainment as they expand beyond their roots in gaming to include live events such as traditional sporting events, concerts and broader entertainment sectors.

Recognized as a distinguished company within the video game sector, Bombee boasts a client roster featuring notable names like Microsoft, AMD, Electronic Arts, RedBull, DreamHack, Ubisoft, and more, producing spectacular live events globally. Gaming events globally continue to expand. For example, the 2024 Esports World Cup reached a total prize pool of more than $60 million. This was the largest prize pool ever awarded in the history of esports, shattering the previous record of $45 million set by Gamers8 in 2023.

This acquisition represents a pivotal moment in ESE's growth strategy, as Bombee's expertise in the gaming and traditional media space, coupled with its strong roster of Tier 1 clients, positions ESE to further scale operations across North America and beyond. The company anticipates this as the first step in an acquisition roll-up strategy.

“We’re excited to strengthen our market position with what we see as the first of many strategic acquisitions,” said Konrad Wasiela, CEO of ESE Entertainment. “The convergence of gaming, music, and sports is opening incredible new opportunities, and this acquisition positions us to lead in delivering unique, immersive experiences across this fast-growing industry.”

“The surge in demand for live, in-person events post-COVID presents an extraordinary moment for growth, and we’re excited to deliver standout experiences with this acquisition,” added Wasiela. “Our plan is to continue a strategic acquisition path, building a global powerhouse in live event production and innovation.”

With this strategic acquisition, ESE Entertainment is poised to deliver innovative experiences that resonate across multiple sectors, setting the stage for continued success, with the goal of further acquisitions and market growth.

ESE Entertainment Inc.

Konrad Wasiela
Chief Executive Officer and Director
+1 (437) 826-401

About Bombee

Bombee was founded by industry veterans who have been instrumental in the management and growth of festivals like DreamHack, one of the most influential events in the gaming world. Bombee's rich history has allowed us to play a pivotal role in shaping the esports landscape. With seasoned expertise in Live Production, Special FX, Broadcast and Event Management, Bombee creates unforgettable experiences that allow players, game publishers, and fans to thrive. Built on a passion for excellence with an innovative spirit and an unwavering dedication, we will continue to push the boundaries that amplify esports entertainment. | https://bombee.gg

About ESE Entertainment Inc.

ESE is a global technology company focused on gaming. The Company provides a range of services to leading video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. ESE also operates its own ecommerce channels, esports teams, and gaming leagues. |www.esegaming.com

CAUTIONARY NOTE REGARDING FORWARD-LOOKING INFORMATION

This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that ESE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Such information may involve, but is not limited to, statements with respect to: the gaming partnership; ESE's plan to pool resources and expertise to unlock new and expanded business ventures across the globe, leveraging the strengths of both organizations to drive growth and innovation in the gaming domain; potential and forward-looking initiatives for the partnership and the expected effects of same. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking information is based on currently available competitive, financial and economic data and operating plans, strategies or beliefs as of the date of this news release, but involve known and unknown risks, uncertainties, assumptions and other factors that may cause the actual results, performance or achievements of ESE to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Such factors may be based on information currently available to ESE, including information obtained from third-party industry analysts and other third-party sources, and are based on management's current expectations or beliefs regarding future growth, results of operations, future capital (including the amount, nature and sources of funding thereof) and expenditures. Any and all forward-looking information contained in this press release is expressly qualified by this cautionary statement. Trading in the securities of ESE should be considered highly speculative.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

For further information about ESE, please contact:

investors@esegaming.com

Media Contact
Danielle Perez
Danielle@firecrackerpr.com
(888) 317-4687
Firecracker PR


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This acquisition represents a significant turning point for ESE Entertainment as they branch out beyond their gaming origins.

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